Making a Game Design Document (of a developed game that can be used in/for Youth Work )
The assignment is about making a Design Document of a Games that can or is being used in Youth Work Practice. The Game′s Design Document can be of a game that has been
developed or modified in order to be used in Youth Work (as it is defined by EU standards ~ social work with children, adolescents etc.) It should be a Digital Game
(highly preferable) ~ like a modded Minecraft game where people from different countries get together and explorer builded places in style of each EU country or
something, brought together ~ having interculturality taking place etc (I added 4 cited resources as a requirement because I want some materials used as a base for it,
not that they have to be fully cited like in an essay, but still be there), can it be (the main body) exacty 600 words instead of 550 ? 800+ was a bit too much for
such a small thing, that is why I thought of not adding up to that many and have to stretch things way further. I shall provide some simpler examples of what I want
exactly in order for you (the writer) to understand what I want to be added on its part of the document.
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