openGl 3d objects Academic Essay

Publish your programs on a web site.
Submit all the source code and data files in a zip file to email
Include the URL of your web site in your submission in the zip file
Draw at least 4 objects: object1 at the center and object2 off the center. The object can be a simple box or a sphere.
Object1 should rotate around its own center and object2 should rotate around object1 in a circle. Think object1 as the Sun and object2 as Earth. But you object1 and object 2don’t have to be spheres.
At least two light source must be added to light the scene.
Apply textures to each object. You can use any image.
Create a user interface to control the speed of the animation (e.g. slider bars).
Allow users to control the camera to walk around or fly around your 3D world. The camera view is the first person view. Use the four arrow keys to control the camera to go forward, backward, turn left, or turn right. Use the “End” key to stop the camera.
Additional keys may be used to speed up or slow down the camera motion, move the camera up or down vertically, or make the camera zoom in and out.
Allow users to use the mouse cursor to left click on a 3D object to select it and move it.

 

 

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